Tuesday, January 11, 2011
Report: Sony could remotely disable jailbroken PS3s
However, a report by Digital Foundry claims that Sony can take far more drastic measures. Even if you've never signed up for a PSN account, your console will communicate with Sony servers every time it boots up. That initial load process is used to upload error logs, download updates to the "What's New" module, and a list of recently-run applications, including any unauthorized backup manager software.
Sony has yet to ban any consoles for taking advantage of the jailbreak, but the terms and conditions of the PlayStation Network make it clear that Sony has the authority to carry them out. Thanks to the system's constant self-reporting feature, "the company even has the means to irrevocably disable your console should it so wish," rendering affected PS3 consoles unusable, online and off. But will Sony ever use such a drastic measure? And if so, how will the hacker scene retaliate?
[Thanks, Vallanthaz]
Resident Evil Mercenaries Vs. gets competitive on iPhone
Up to four players, alone or in teams, compete to earn points by shooting one another, while also dealing with roaming zombies. Players in trouble can summon AI helpers "like the creepy chainsaw guy with the burlap sack on his head from Resident Evil 4." Players can choose to play online or locally via Bluetooth.
TouchArcade noted some issues in the early version, including a "horribly laggy experience" in local multiplayer, and a disappointingly small character selection. You can see the current pre-release version in action after the break.
<iframe src="http://www.youtube.com/embed/EJy_9ItPcOY?fs=1" width="480" frameborder="0" height="295"></iframe>
EA to kick off GDC with Battlefield 3, Alice, Crysis 2, and more
By Ben Kuchera | Last updated about 2 hours ago
The Game Developers Conference has always been a show worth covering, but the hard game news and reveals tend to take place during E3. EA is bucking the trend with a press-only event taking place the day before this year's GDC, with some big games on display. What is going to be shown?
Alice Madness Returns
Crysis 2
Kingdoms of Amalur: Reckoning
Shadows of the Damned
Battlefield Play4Free
Battlefield 3
Battlefield 3 will in fact have its own reveal event, and interviews and hands-on time are promised for the above-mentioned titles. This is a smart move: the majority of the gaming press will be in San Francisco anyway, and this is a good time to make sure everyone is writing about your titles. Plus, that's a pretty impressive list of games to put on display.
Ars will be there to cover GDC, which begins March 2, as well as the EA event taking place a day before.
Rullingnet's Vinci tablet is a rugged Galaxy Tab for babies, we go hands-on (video)
The prototype we saw was actually a Galaxy Tab housed within a rubber frame, but Rullingnet is working with Samsung to produce a similar-looking 1.3-pound device sporting a flush spill-proof housing, an unnamed Cortex-A8 processor, a 3 megapixel camera on the back, and a microSD slot. Wireless components are removed to reduce radiation exposed to children, but parents will be able to install or upgrade apps via the micro-USB port. Expect to see a late Q1 or early Q2 release for about $479. For now, have a look at one of the preloaded games after the break.
NES Ghosts 'N Goblins removed from Virtual Console
Capcom hasn't formally explained why the NES version of the game disappeared, but it certainly isn't the first title to vanish off of Nintendo's downloadable games services without warning or cause. Ironically enough, our best guess for the reason behind these disappearances involve both ghosts and goblins. We'll see if we can get something a little more official than that.
A Still Life For Gamers
Minecraft, FarmVille, What's The Difference?
Updated Google Goggles Scans Faster; Solves Sudoku Puzzles
The improved barcode scanning is only available for the Android version, the iPhone version (part of Google Mobile Apps on iPhone) still gets the print-ad recognition and Sudoku solver. Visit the link below for additional information or simply update your existing Google Goggles install to start using the new features.
Bulletstorm vid spoofs Halo 3's 'Believe' diorama, arrives in big box full of little things
Okay, so it's a wooden crate. After our previous experience with Bulletstorm mailings, we were honestly half-expecting a box full of severed penises. (Penii?).
Phew! It's just a bunch of hay and leaves (wait, what?) ... but there's something in the corner.
What is that? Glasses and a business card holder?
Yes, we realize some gloves would've been advisable at this point, but we were too caught up in the moment. It's a mini briefcase! And those latches totally work! Think about it, somewhere on planet Earth these things are manufactured, and EA Partners' marketing people tracked them down.
It looks like a bunch of dollhouse-sized bottles. Let's use that magnifying glass to get a better look.
It's a bunch of mini-booze, a shot glass, a mini bottle of maraschino cherries, and some mini-aspirin.
But what's that bottle of aspirin have written on it? Graysonbelieves.com, eh? A quick tappity tap into the ol' web browser, and we were directed to a private YouTube vid of the below video, the aforementioned spoof of the Halo 3 diorama ad. Sure, they could've sent over a link to the video, saved the FedEx guy a trip up the stairs, and saved a lot of waste from ending up right in the trash can, but did you even bother to think about the mini-briefcase manufacturing industry? Now, enjoy.
Will the iPhone Crush Verizon's Network?
A rocket that sent them into space—and directly into the sun. Will the same thing happen to Verizon?
Wired's Fred Vogelstein has chronicled the iPhone-induced #attfail more completely than anybody. The same phone that delivered AT&T millions upon millions of customers every quarter—sometimes over half of their new customers rode in on the iPhone—also obliterated their network. The original iPhone, a pokey little thing running on EDGE, still managed to eat up 50 percent more data than AT&T thought it would, Vogelstein reported. So AT&T's plunged around $50 billion into their network since launching the iPhone, according to Vogelstein's numbers, in an attempt to feverishly build out capacity. End result? The iPhone is still un-fucking-usable in plenty of places around the country.
It's safe to say that Verizon takes more pride in its network than any other carrier in the country. It's what feeds the ego that led them to tell Apple to shove off when they originally came to Verizon with the iPhone. They have the biggest, best—and now, thanks to LTE, fastest—network in the country, and they know it. They'll tell you all about it, as they did today at the iPhone announcement. What's going to happen when the iPhone leaps onto it? Will it be crushed under the weight of data from millions of iPhones running bajillions of byte-hungry apps and wireless hotspots?
Probably not, says Gartner wireless analyst Phil Redman. Verizon's "had more time to plan than anybody else and knows the repercussions of not preparing enough." Just look at how much some people loathe AT&T. Verizon's already "put in more work than AT&T did at the start of their venture." Not only has Verizon "increased their CDMA capacity over the last 12-18 months" to be ready for the iPhone and other smartphones, says Redman, they've been "more aggressive than others increasing their backhaul capacity." Specifically, they've been more aggressive about running more fiber to their towers than any other carrier, a point they brought up during the iPhone announcement as well.
Backhaul, if you're unfamiliar, is basically the pipes that carry the data from the cell tower to the main network and vice versa. If the backhaul is flooded with too much data, it effectively cripples the towers, and slows your connection to a crawl. Just like when your roommate is running BitTorrent while you're trying to watch an HD movie on Netflix.
All of the carriers have been moving to replace old copper lines with fiber to boost backhaul capacity over the last few years, though none of them like to talk about how much fiber they actually have in place for competitive reasons. So, it's hard to estimate how much capacity they each have. But if it says anything about how much capacity Verizon's likely to have built into their network to be ready, AT&T initially "built 3-4x more capacity in their network than they thought they needed, and we know what that got them," says Redman. David McCarley, Verizon's executive director of technology, told me a couple months ago that Verizon was "staying well ahead of demand," even though they've seen a "phenomenal growth in data" thanks to "Droid-class devices."
In other words, Verizon's going to be better prepared for the iPhone than AT&T, and iPhone customers will probably have a smoother experience. Which means more than a few disgruntled AT&T customers will abandon ship, especially in New York and San Francisco. Won't fewer iPhones on the network make things better for the AT&T customers that stay behind? "Nah," says Redman. "The truth is, though the iPhone was the first smartphone to impact network capability, it's not the only one." Depending on whose numbers you're looking at, Android phones use just as much, if not more data than iPhone. Not being ready for the iPhone, at this point, is really just not being ready for the future.
Bottom line, if you have a terrible AT&T experience wherever you're at, and want a shot at a more reliable one, Verizon really is going to be your best bet. Just don't plan to use voice and data at the same time, or expect to gloat too much, since Redman thinks there "won't be any measurable difference" in speed between the two, once AT&T's HSPA+ network is up running. But there's always that sweet, sweet relief from dropped calls.
Cisco's Cius tablet gets the Verizon LTE treatment
Nook Color meet Ubuntu, Ubuntu meet Nook Color
Motorcycle Helmet of the Apocalypse
...and don't say because they're not safe due to limited visibility, odd angles or something else ridiculously practical.
Update: Here are the photos of Josh's process from Pepakura model to finished helmet:
Set 1 | Set 2
Also, if you're looking for more geek-inspired head protection (from Tatooine sandstorms for example), check out this Tosche Station Trucker hat from TK409.com for $20 shipped.
"Power Converters not included."
Fable Coin Golf, Game Room coming to Windows Phone 7
Alright, so we didn't see what Fable Coin Golf is exactly, but Ballmer did reveal that all the gold earned in Fable Coin Golf (presumably earned playing golf?) will be sent straight to your Fable 3 character on the Xbox 360, ala Fable Pub Games and Fable 2, for the old-timers in the house. During a montage that followed the reveal, we also spotted the retro-themed Game Room service, specifically arcade classic Centipede. We'll try to dig up more on the service's mobile offering during CES this week. For now, make your best guess as to what precisely Fable Coin Golf is.
PacMap lets you chomp around your city as Pac-Man
Sure, you could just litter power pellets around your city, dress up as Pac-Man and maybe have a few of your friends cosplay as ghosts and run around, but that's an awful lot of work. Also, you'd essentially be eating food off the ground. Hit the jump to check out PacMap in action.
Pro Evo Soccer 2011 coming soon to Windows Phone 7
Konami reveal PES 2011 is under development for Windows Phones and will be available shortly
Wesley Snipes bringing 'Julius Styles' to iOS this June
The game, entitled Julius Styles: The International, will feature a blend of action and puzzles and will debut on iOS this June, with XBLA, PSN and Android versions to follow. But who will develop this game? Who will tame this wild meerkat of an idea? And then it hits you. Lapland Studio, creators of WiiWare sensation Lead the Meerkats. Yes. It's all falling into place.
Crysis 2 Novel Announced
Nanosuit 2 wins red dot: best of the best award
Real Life Barely Looks Better Than Gran Turismo 5
We know that Gran Turismo 5 looks realistic. The people who made the PlayStation 3 game wanted us to see how close they got. This is their racing game splitscreened with real life, on Germany's famous NürburgriNew Release - DC Universe Online
Fight alongside or against your favorite DC heroes and villains including Batman, The Joker, Superman, Wonder Woman and others…The next legend is YOU!
Nexus S receives MeeGo and Ubuntu ports, makes our nerd senses tingle (video)
[Thanks, Michelle and Brad]
Beer cooler built in the shape of Google's Android... just because (video)
[Thanks, Tony]
An Unforgettable Plane Ride And The Rest Of My 10 Favorite Video Game Moments Of 2010
Is The Nintendo DSi Dead?
First released in Japan in Fall 2008, the Nintendo DSi brought a new era to Nintendo's handheld gaming with a low-res camera. That era, it seems, is apparently finished.
According to a Japanese retail source, the Nintendo DSi seems to be out of production. The available DSi consoles are apparently only those currently in inventory, and there are supposedly areas where it is sold out.
However, the DSiXL (or DSiLL as it's called in Japan) still seems to be in production.
With the Nintendo 3DS coming out shortly, Nintendo might want to avoid consumer confusion between the similarly-sized 3DS and the DSi.
If this is true, don't look for Nintendo to cease support for DSiXL just yet. The console still fills a gap by offering the DSi experience, but on larger scale.
Kotaku is following up with Nintendo and will update this post should the company comment.
ニンテンドーDSi生産終了。 そして3DS予約の問い合わせがはいってきています。 [ゲーム屋さんのお店だより]
Send an email to the author of this post at bashcraft@kotaku.com.
Fix TV Show Sorting Issues on iOS Devices
If you’ve populated your iOS device with televisions shows from sources outside of iTunes you may have noticed that many shows get sorted incorrectly. Fix the sort issue by amending the show’s metadata.
At GigaOM they noticed a peculiar problem with sorting on iOS devices. The shows could be perfectly labeled in iTunes but when on the device they sorted oddly. Some show listings, for example, would have multiple different shows scattered about inside. The solution they discovered involves editing the “Info” tab for the show in iTunes:
The solution is to go to the “Info” tab where the “Name” of the episode is found, and under “Artist” enter the show’s name. It makes no sense, but it works. As can be seen above, the episode number is also entered under “Track Number.” Previously, shows that were correctly grouped might have episodes listed alphabetically unless ordered with the Track Number. Apparently, that was fixed in iOS 4. Hopefully, the this bug will soon be fixed, too, but until then this workaround solves the problem of missorted television shows.
Skyrim behind-the-scenes video isn't what you hope it is
Readers offer their best tips for getting deals online, getting extra features in Twitter for Mac, and getting static out of your clothing. More »