Showing posts with label patch. Show all posts
Showing posts with label patch. Show all posts

Tuesday, February 1, 2011

Super Meat Boy patched on XBLA, new levels to follow

If you envision Microsoft's nebulous certification process as a sadistic Super Meat Boy level -- some lava pits here, a few saw blades everywhere -- you may understand why a tiny weakling of a file, less than 1MB in size, spent over 3 months attempting to survive the gauntlet unscathed. Yes, the Super Meat Boy patch, which should cover up all of the squishy protagonist's oozing faults (including that auto-save glitch), is now available on Xbox Live Arcade. Just launch the game to download it automatically.

With the XBLA version corrected, Team Meat can continue pushing new content to "Teh Internets," the in-game hub that hosts free, downloadable levels. Indie developer Gaijin Games is constructing a level pack for Commander Video, and Michael "Kayin" O'Reilly -- indefensibly evil creator of I Wanna Be The Guy -- is making some Kid-unfriendly levels. Team Meat's Edmund McMillen says that a pack remixing Super Meat Boy's best bits is also on the way. "We also have a few other devs lined up but we want to space level updates out a bit," he tells us.

The game's level editor and level portal will be live on Steam "as soon as possible," he adds, and "we will also have a few cool bits of info about the future of SMB around that time as well." So ... that's a lot of incoming levels. When you've conquered all of them, it'll be time to concern yourself with a different kind of certification -- that of your inevitable insanity.
 Source: Team Meat (Twitter)

Thursday, January 13, 2011

BioShock 2 DLC draws closer to release on PC

PC gamers anxious to extend their BioShock 2 experience should pop a Paying Attention plasmid right now: those add-ons are still coming. The first of the two campaign add-ons offered to console gamers, Protector Trials, is currently on track to be submitted for certification at the end of January. Once approved, there shouldn't be too long of a wait before aspiring father figure types can get to protectin' their younger, creepier sisters.

As for Minerva's Den, it'll be a longer wait: 2K Games says it's on track to submit to certification in early March. The delay comes from the fact that the PC port of the acclaimed add-on was only in the earliest stages of development when 2K Games decided it didn't want to pursue a PC release, only to subsequently change its mind.

If you want to know more, check out this thread on the 2K forums, where community manager Elizabeth Tobey is promising to answer questions.
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